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Кандидат

Мужчина, 49 лет, родился 15 августа 1975

Воронеж, не готов к переезду, не готов к командировкам

Game developer

40 000  на руки

Специализации:
  • Программист, разработчик

Занятость: полная занятость

График работы: полный день

Опыт работы 23 года

Июль 2007по настоящее время
17 лет 10 месяцев
iWin
Software engineer Remote job
Main role: - lead of a GAS project. It’s interesting Game Advertising System for showing advertise in free downloadable games without their sources and developers. Responsibilities: - reverse engineering of casual games which was published by iWin. - injecting all needed our code into game and release game, receiving feedbacks, bugs fixing. - training new GAS engineers and testers. Projects Online Party mode for Jewel Quest III game implemented game Flash GUI using FlashPlayerControl and game logic iWin HISS SDK (iWin Highscore Sniffer - global scoring and awarding without game sources) • implemented logic and interface for external game developers • researched and implemented system for hooking player’s score, level, level time etc iWin GAS SDK (iWin Game Advertising System - advertising in free downloadable games without game sources) Main duties: • implementing logic and interface for external game developers • reverse engineering in order to define APIs which were used in game • writing wrappers for catching game render, sound and input for various API (DirectDraw, Direct3D, GDI, DirectSound, DirectInput, WinMM, Bass, Fmod, Squal) • blocking game sound and input while advertising showing • loading advertising to IE COM object and rendering that into game over game render • processing java calls from IE • injecting advertising system into game process Wordscape Standalone (Scrabble game clone) developed GUI, game logic, opponent AI, networking Completed projects • Jewel Quest III Online Party • Released some demos with HISS • Released ~100 games with GAS (wrapped, tested, debugged, bugs fixed) • GAS project • Wordscape (was cancelled)
Январь 2004по настоящее время
21 год 4 месяца
freelance
casual game developer
As remote programmer developed casual game There is only WAR! on OGRE SDK • integrated Newton SDK and implemented game physics • implemented gameplay features (destroyable game objects, tanks, mines, powerups) • implemented ingame editor for building game location and object’s physic editing In free time develop casual game Dogs Paradise (vet clinic, dash gameplay) on Playground SDK.
Июнь 2003Ноябрь 2008
5 лет 6 месяцев
Orion Games
Senior physics programmer senior programmer gameplay programmer
As senior physics programmer: • implemented all gameplay physics for some projects using PhysX SDK and Open Dynamic Engine o static and dynamic game objects o compound and destroyable game objects o joints: pendulums, chains o ragdolls o NPC behaviors and abilities: movement, blending ragdoll with animation, grenade throwing o vehicles: moving by animation, driving by player o weapon mechanics and explosions o physic particles o collision sounds • improved and optimized ODE o implemented rigid bodies sleeping o implemented method to solve tunneling problem As senior programmer: • supervised team of gameplay programmers, scripters and artists o refactoring and optimizing game engine o making schedules and following working plan o training programmers and scripters o communication with producers and game designers As gameplay programmer: • implemented game scripting system using Lua + Luabind o game logic o NPC abilities and behaviors o interactive objects o triggers and events • implemented GUI with Lua interface o HUD and dialogs • implemented multiplayer game using RakNet SDK o FPC multiplayer via LAN with deathmatch and team deathmatch mode • implemented physics and game objects serialization Completed projects • Dusk 12 (FPS, PC) – as senior programmer • The Hunt (FPS/Stealth, PC) – as senior physics programmer • Inhabited Island: Prisoner of Power (FPS, PC) - as senior physics programmer • Metro 2: Red Vail (FPS, PC) - as senior physics programmer • Metro 2: The Stalin Subway (FPS, PC) - as senior physics programmer • Hellforces (FPS, PC) – as senior physics programmer
Май 2002Июнь 2003
1 год 2 месяца
Saturn Plus
scripter
Projects BorderZone • scripted game locations, persons, dialogs. • implemented dialogs editor (Delphi) Completed projects BorderZone (Action Role-Playing, PC)

Опыт вождения

Имеется собственный автомобиль

Права категории A, B, C

Образование

Высшее образование

Знание языков

АнглийскийC2 — В совершенстве


РусскийB2 — Средне-продвинутый


ФранцузскийA1 — Начальный


Гражданство, время в пути до работы

Гражданство: Россия

Желательное время в пути до работы: Не имеет значения