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ЗарегистрироватьсяКандидат
Мужчина, 49 лет, родился 15 августа 1975
Воронеж, не готов к переезду, не готов к командировкам
Game developer
40 000 ₽ на руки
Специализации:
- Программист, разработчик
Занятость: полная занятость
График работы: полный день
Опыт работы 23 года
Июль 2007 — по настоящее время
17 лет 10 месяцев
iWin
Software engineer Remote job
Main role:
- lead of a GAS project. It’s interesting Game Advertising System for showing advertise in free downloadable games without their sources and developers.
Responsibilities:
- reverse engineering of casual games which was published by iWin.
- injecting all needed our code into game and release game, receiving feedbacks, bugs fixing.
- training new GAS engineers and testers.
Projects
Online Party mode for Jewel Quest III game
implemented game Flash GUI using FlashPlayerControl and game logic
iWin HISS SDK
(iWin Highscore Sniffer - global scoring and awarding without game sources)
• implemented logic and interface for external game developers
• researched and implemented system for hooking player’s score, level, level time etc
iWin GAS SDK
(iWin Game Advertising System - advertising in free downloadable games without game sources)
Main duties:
• implementing logic and interface for external game developers
• reverse engineering in order to define APIs which were used in game
• writing wrappers for catching game render, sound and input for various API (DirectDraw, Direct3D, GDI, DirectSound, DirectInput, WinMM, Bass, Fmod, Squal)
• blocking game sound and input while advertising showing
• loading advertising to IE COM object and rendering that into game over game render
• processing java calls from IE
• injecting advertising system into game process
Wordscape Standalone
(Scrabble game clone)
developed GUI, game logic, opponent AI, networking
Completed projects
• Jewel Quest III Online Party
• Released some demos with HISS
• Released ~100 games with GAS (wrapped, tested, debugged, bugs fixed)
• GAS project
• Wordscape (was cancelled)
Январь 2004 — по настоящее время
21 год 4 месяца
freelance
casual game developer
As remote programmer developed casual game There is only WAR! on OGRE SDK
• integrated Newton SDK and implemented game physics
• implemented gameplay features (destroyable game objects, tanks, mines, powerups)
• implemented ingame editor for building game location and object’s physic editing
In free time develop casual game Dogs Paradise (vet clinic, dash gameplay) on Playground SDK.
Июнь 2003 — Ноябрь 2008
5 лет 6 месяцев
Orion Games
Senior physics programmer senior programmer gameplay programmer
As senior physics programmer:
• implemented all gameplay physics for some projects using PhysX SDK and Open Dynamic Engine
o static and dynamic game objects
o compound and destroyable game objects
o joints: pendulums, chains
o ragdolls
o NPC behaviors and abilities: movement, blending ragdoll with animation, grenade throwing
o vehicles: moving by animation, driving by player
o weapon mechanics and explosions
o physic particles
o collision sounds
• improved and optimized ODE
o implemented rigid bodies sleeping
o implemented method to solve tunneling problem
As senior programmer:
• supervised team of gameplay programmers, scripters and artists
o refactoring and optimizing game engine
o making schedules and following working plan
o training programmers and scripters
o communication with producers and game designers
As gameplay programmer:
• implemented game scripting system using Lua + Luabind
o game logic
o NPC abilities and behaviors
o interactive objects
o triggers and events
• implemented GUI with Lua interface
o HUD and dialogs
• implemented multiplayer game using RakNet SDK
o FPC multiplayer via LAN with deathmatch and team deathmatch mode
• implemented physics and game objects serialization
Completed projects
• Dusk 12 (FPS, PC) – as senior programmer
• The Hunt (FPS/Stealth, PC) – as senior physics programmer
• Inhabited Island: Prisoner of Power (FPS, PC) - as senior physics programmer
• Metro 2: Red Vail (FPS, PC) - as senior physics programmer
• Metro 2: The Stalin Subway (FPS, PC) - as senior physics programmer
• Hellforces (FPS, PC) – as senior physics programmer
Май 2002 — Июнь 2003
1 год 2 месяца
Saturn Plus
scripter
Projects
BorderZone
• scripted game locations, persons, dialogs.
• implemented dialogs editor (Delphi)
Completed projects
BorderZone (Action Role-Playing, PC)
Опыт вождения
Имеется собственный автомобиль
Права категории A, B, CОбразование
Высшее образование
Знание языков
Гражданство, время в пути до работы
Гражданство: Россия
Желательное время в пути до работы: Не имеет значения